public SWIGTYPE_p_btTriangleInfoMap getTriangleInfoMap()
{
IntPtr cPtr = BulletCollisionPINVOKE.btBvhTriangleMeshShape_getTriangleInfoMap__SWIG_0(swigCPtr);
SWIGTYPE_p_btTriangleInfoMap ret = (cPtr == IntPtr.Zero) ? null : new SWIGTYPE_p_btTriangleInfoMap(cPtr, false);
return ret;
}