BBGamelib.CCDirector.pushScene C# (CSharp) Method

pushScene() public method

public pushScene ( CCScene scene ) : void
scene CCScene
return void
		public void pushScene(CCScene scene)
		{
			NSUtils.Assert( scene != null, "Argument must be non-nil");
			
			_sendCleanupToScene = false;
			if (_runningScene != null){
				_runningScene.gameObject.SetActive(false);
			}

			_scenesStack.Push(scene);
			_nextScene = scene;	// _nextScene is a weak ref
		}