private IsComboHitZonePoolItemAvailableCallback ( UnityEngine unityObject ) : bool | ||
unityObject | UnityEngine | |
return | bool |
private bool IsComboHitZonePoolItemAvailableCallback(UnityEngine.Object unityObject)
{
ComboHitZoneController comboHitZoneController = ((GameObject)unityObject).GetComponent<ComboHitZoneController>();
return !comboHitZoneController.Active;
}