Assets.Scripts.Scenes.Game.ComboHits.ComboHitController.IsComboBonusBubblePoolItemAvailableCallback C# (CSharp) Method

IsComboBonusBubblePoolItemAvailableCallback() private method

private IsComboBonusBubblePoolItemAvailableCallback ( UnityEngine unityObject ) : bool
unityObject UnityEngine
return bool
        private bool IsComboBonusBubblePoolItemAvailableCallback(UnityEngine.Object unityObject)
        {
            ComboBonusBubbleController comboBonusBubbleController = ((GameObject)unityObject).GetComponent<ComboBonusBubbleController>();
            return !comboBonusBubbleController.Active;
        }