Assets.Scripts.Scenes.Game.ComboHits.ComboHitController.IsComboHitZonePoolItemAvailableCallback C# (CSharp) Méthode

IsComboHitZonePoolItemAvailableCallback() private méthode

private IsComboHitZonePoolItemAvailableCallback ( UnityEngine unityObject ) : bool
unityObject UnityEngine
Résultat bool
        private bool IsComboHitZonePoolItemAvailableCallback(UnityEngine.Object unityObject)
        {
            ComboHitZoneController comboHitZoneController = ((GameObject)unityObject).GetComponent<ComboHitZoneController>();
            return !comboHitZoneController.Active;
        }