public OnOffSoundVolume ( Object o, |
||
o | Object | |
e | ||
return | void |
public void OnOffSoundVolume(Object o, EventArgs e)
{
//save current volume for n ext on off click
if (Game1.jukeBox.Volume != 0)
{
prevMusicVol = Game1.jukeBox.Volume;
}
if (musicOn)
{
Game1.jukeBox.Volume = 0;
}
else //if music is initally off, turn on volume to prev
{
Game1.jukeBox.Volume = prevMusicVol;
}
musicOn = !musicOn;
}