public void OnOffEffectVolume(Object o, EventArgs e)
{
if (Game1.soundEffectBox.Volume != 0)
{
prevEffectVol = Game1.soundEffectBox.Volume;
}
if (effectOn)
{
Game1.soundEffectBox.Volume = 0;
}
else //if music is initally off, turn on volume to prev
{
Game1.soundEffectBox.Volume = prevEffectVol;
}
effectOn = !effectOn;
}