private void DrawWipeModel()
{
int latchedTic = idE.System.TicNumber;
if(_wipeStartTic >= _wipeStopTic)
{
return;
}
if((_wipeHold == false) && (latchedTic >= _wipeStopTic))
{
return;
}
float fade = (float) ((latchedTic - _wipeStartTic) / (_wipeStopTic - _wipeStartTic));
idE.RenderSystem.Color = new Vector4(1, 1, 1, fade);
idE.RenderSystem.DrawStretchPicture(0, 0, 640, 480, 0, 0, 1, 1, _wipeMaterial);
}