fBaseXtensions.Game.Hero.ActiveHero.EquippmentChangedHandler C# (CSharp) Method

EquippmentChangedHandler() private method

private EquippmentChangedHandler ( ) : void
return void
        private void EquippmentChangedHandler()
        {
            Logger.DBLog.InfoFormat("Equippment has changed!");

            if (!PlayerClass.ShouldRecreatePlayerClass)
                PlayerClass.ShouldRecreatePlayerClass = true;
        }