Called by the layout system.
public virtual void CalculateLayoutInputVertical() { }
static int CalculateLayoutInputVertical(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 1); UnityEngine.UI.Text obj = (UnityEngine.UI.Text)LuaScriptMgr.GetUnityObjectSelf(L, 1, "UnityEngine.UI.Text"); obj.CalculateLayoutInputVertical(); return(0); }