UnityEditorInternal.ProfilerChart.GetLocalizedChartName C# (CSharp) Method

GetLocalizedChartName() private method

private GetLocalizedChartName ( ) : string
return string
        private string GetLocalizedChartName()
        {
            if (s_LocalizedChartNames == null)
            {
                s_LocalizedChartNames = new string[] { LocalizationDatabase.GetLocalizedString("CPU Usage|Graph out the various CPU areas"), LocalizationDatabase.GetLocalizedString("GPU Usage|Graph out the various GPU areas"), LocalizationDatabase.GetLocalizedString("Rendering"), LocalizationDatabase.GetLocalizedString("Memory|Graph out the various memory usage areas"), LocalizationDatabase.GetLocalizedString("Audio"), LocalizationDatabase.GetLocalizedString("Physics"), LocalizationDatabase.GetLocalizedString("Physics (2D)"), LocalizationDatabase.GetLocalizedString("Network Messages"), LocalizationDatabase.GetLocalizedString("Network Operations") };
            }
            return s_LocalizedChartNames[(int) this.m_Area];
        }