UnityEditor.Unwrapping.GeneratePerTriangleUVImpl C# (CSharp) Method

GeneratePerTriangleUVImpl() static private method

static private GeneratePerTriangleUVImpl ( Mesh src, UnwrapParam settings ) : Vector2[]
src UnityEngine.Mesh
settings UnwrapParam
return Vector2[]
        internal static Vector2[] GeneratePerTriangleUVImpl(Mesh src, UnwrapParam settings)
        {
            return INTERNAL_CALL_GeneratePerTriangleUVImpl(src, ref settings);
        }

Usage Example

示例#1
0
 public static Vector2[] GeneratePerTriangleUV(Mesh src, UnwrapParam settings)
 {
     return(Unwrapping.GeneratePerTriangleUVImpl(src, settings));
 }