static private GeneratePerTriangleUVImpl ( |
||
src | ||
settings | ||
Résultat | Vector2[] |
internal static Vector2[] GeneratePerTriangleUVImpl(Mesh src, UnwrapParam settings)
{
return INTERNAL_CALL_GeneratePerTriangleUVImpl(src, ref settings);
}
public static Vector2[] GeneratePerTriangleUV(Mesh src, UnwrapParam settings) { return(Unwrapping.GeneratePerTriangleUVImpl(src, settings)); }