UnityEditor.Unsupported.GetApplicationSettingCompressAssetsOnImport C# (CSharp) Method

GetApplicationSettingCompressAssetsOnImport() private method

private GetApplicationSettingCompressAssetsOnImport ( ) : bool
return bool
        public static extern bool GetApplicationSettingCompressAssetsOnImport();
        [MethodImpl(MethodImplOptions.InternalCall)]

Usage Example

示例#1
0
 void ReadAssetImportPreferences()
 {
     m_AutoRefresh            = EditorPrefs.GetBool("kAutoRefresh");
     m_DirectoryMonitoring    = EditorPrefs.GetBool("DirectoryMonitoring", true);
     m_VerifySavingAssets     = EditorPrefs.GetBool("VerifySavingAssets", false);
     m_CompressAssetsOnImport = Unsupported.GetApplicationSettingCompressAssetsOnImport();
     m_EnterSafeModeDialog    = EditorPrefs.GetBool("EnterSafeModeDialog", true);
     m_DesiredImportWorkerCountPctOfLogicalCPUs = GetDesiredImportWorkerCountPctOfLogicalCPUs();
 }
All Usage Examples Of UnityEditor.Unsupported::GetApplicationSettingCompressAssetsOnImport