UnityEditor.Texture3DInspector.OnPreviewSettings C# (CSharp) Method

OnPreviewSettings() public method

public OnPreviewSettings ( ) : void
return void
        public override void OnPreviewSettings()
        {
            if (ShaderUtil.hardwareSupportsRectRenderTexture && SystemInfo.supports3DTextures)
            {
                GUI.enabled = true;
            }
        }
    }