UnityEditor.Texture3DInspector.OnPreviewSettings C# (CSharp) 메소드

OnPreviewSettings() 공개 메소드

public OnPreviewSettings ( ) : void
리턴 void
        public override void OnPreviewSettings()
        {
            if (ShaderUtil.hardwareSupportsRectRenderTexture && SystemInfo.supports3DTextures)
            {
                GUI.enabled = true;
            }
        }
    }