public static extern float GetTreePlacementSize(TerrainData terrainData, int prototypeIndex, float spacing, float treeCount); [MethodImpl(MethodImplOptions.InternalCall)]
private float GetTreePlacementSize(TerrainData terrainData, float treeCount) { return(TerrainInspectorUtil.GetTreePlacementSize(terrainData, TreePainter.selectedTree, TreePainter.spacing, treeCount)); }