UnityEditor.SpriteInspector.GetInfoString C# (CSharp) Method

GetInfoString() public method

public GetInfoString ( ) : string
return string
        public override string GetInfoString()
        {
            if (base.target == null)
            {
                return "";
            }
            Sprite target = base.target as Sprite;
            return string.Format("({0}x{1})", (int) target.rect.width, (int) target.rect.height);
        }