UnityEditor.SearchableEditorWindow.OnSearchForReferencesValidate C# (CSharp) Method

OnSearchForReferencesValidate() private method

private OnSearchForReferencesValidate ( ) : bool
return bool
        private static bool OnSearchForReferencesValidate()
        {
            Object activeObject = Selection.activeObject;
            return (((activeObject != null) && AssetDatabase.Contains(activeObject)) && !Directory.Exists(AssetDatabase.GetAssetPath(activeObject)));
        }