UnityEditor.SearchableEditorWindow.OnSearchForReferencesValidate C# (CSharp) Méthode

OnSearchForReferencesValidate() private méthode

private OnSearchForReferencesValidate ( ) : bool
Résultat bool
        private static bool OnSearchForReferencesValidate()
        {
            Object activeObject = Selection.activeObject;
            return (((activeObject != null) && AssetDatabase.Contains(activeObject)) && !Directory.Exists(AssetDatabase.GetAssetPath(activeObject)));
        }