UnityEditor.RenameOverlay.Clear C# (CSharp) Method

Clear() public method

public Clear ( ) : void
return void
        public void Clear()
        {
            this.m_IsRenaming = false;
            this.m_UserAcceptedRename = false;
            this.m_Name = "";
            this.m_OriginalName = "";
            this.m_EditFieldRect = new Rect();
            this.m_UserData = 0;
            this.m_IsWaitingForDelay = false;
            this.m_OriginalEventType = EventType.Ignore;
            Undo.undoRedoPerformed = (Undo.UndoRedoCallback) Delegate.Remove(Undo.undoRedoPerformed, new Undo.UndoRedoCallback(this.UndoRedoWasPerformed));
        }