UnityEditor.PropertyHandlerCache.SetHandler C# (CSharp) Method

SetHandler() private method

private SetHandler ( UnityEditor.SerializedProperty property, UnityEditor.PropertyHandler handler ) : void
property UnityEditor.SerializedProperty
handler UnityEditor.PropertyHandler
return void
        internal void SetHandler(SerializedProperty property, PropertyHandler handler)
        {
            int propertyHash = GetPropertyHash(property);
            this.m_PropertyHandlers[propertyHash] = handler;
        }
    }