UnityEditor.PropertyHandlerCache.GetHandler C# (CSharp) Method

GetHandler() private method

private GetHandler ( UnityEditor.SerializedProperty property ) : UnityEditor.PropertyHandler
property UnityEditor.SerializedProperty
return UnityEditor.PropertyHandler
        internal PropertyHandler GetHandler(SerializedProperty property)
        {
            PropertyHandler handler;
            int propertyHash = GetPropertyHash(property);
            if (this.m_PropertyHandlers.TryGetValue(propertyHash, out handler))
            {
                return handler;
            }
            return null;
        }