UnityEditor.PolygonEditorUtility.DeleteCommandEvent C# (CSharp) Method

DeleteCommandEvent() private method

private DeleteCommandEvent ( Event evt ) : bool
evt UnityEngine.Event
return bool
        private bool DeleteCommandEvent(Event evt)
        {
            return (((evt.type == EventType.ExecuteCommand) || (evt.type == EventType.ValidateCommand)) && ((evt.commandName == "Delete") || (evt.commandName == "SoftDelete")));
        }