UnityEditor.ParticleSystemClipboard.CopyAnimationCurves C# (CSharp) Method

CopyAnimationCurves() public static method

public static CopyAnimationCurves ( AnimationCurve animCurve, AnimationCurve animCurve2, float scalar ) : void
animCurve UnityEngine.AnimationCurve
animCurve2 UnityEngine.AnimationCurve
scalar float
return void
        public static void CopyAnimationCurves(AnimationCurve animCurve, AnimationCurve animCurve2, float scalar)
        {
            m_AnimationCurve1 = animCurve;
            m_AnimationCurve2 = animCurve2;
            m_AnimationCurveScalar = scalar;
        }

Usage Example

示例#1
0
        private void Copy()
        {
            AnimationCurve animCurve1 = m_Prop1 != null ? m_Prop1.animationCurveValue : null;
            AnimationCurve animCurve2 = m_Prop2 != null ? m_Prop2.animationCurveValue : null;
            float          scalar     = m_Scalar != null ? m_Scalar.floatValue : 1.0f;

            ParticleSystemClipboard.CopyAnimationCurves(animCurve1, animCurve2, scalar);
        }
All Usage Examples Of UnityEditor.ParticleSystemClipboard::CopyAnimationCurves