public static CopyAnimationCurves ( |
||
animCurve | ||
animCurve2 | ||
scalar | float | |
Résultat | void |
public static void CopyAnimationCurves(AnimationCurve animCurve, AnimationCurve animCurve2, float scalar)
{
m_AnimationCurve1 = animCurve;
m_AnimationCurve2 = animCurve2;
m_AnimationCurveScalar = scalar;
}
private void Copy() { AnimationCurve animCurve1 = m_Prop1 != null ? m_Prop1.animationCurveValue : null; AnimationCurve animCurve2 = m_Prop2 != null ? m_Prop2.animationCurveValue : null; float scalar = m_Scalar != null ? m_Scalar.floatValue : 1.0f; ParticleSystemClipboard.CopyAnimationCurves(animCurve1, animCurve2, scalar); }