UnityEditor.PListConfig.WriteNewValue C# (CSharp) Method

WriteNewValue() private method

private WriteNewValue ( string key, string val ) : void
key string
val string
return void
        private void WriteNewValue(string key, string val)
        {
            this.xml = new Regex("</dict>").Replace(this.xml, "\t<key>" + key + "</key>\n\t<string>" + val + "</string>\n</dict>");
        }