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UnityEditor
NormalCurveRenderer
GetPoints
UnityEditor.NormalCurveRenderer.GetPoints C# (CSharp) Method
NormalCurveRenderer Class Documentation
显示文件
Open project: CarlosHBC/UnityDecompiled
GetPoints()
private
method
private
GetPoints
( ) :
Vector3[]
return
Vector3[]
private Vector3[] GetPoints() { return this.GetPoints(this.rangeStart, this.rangeEnd); }
Same methods
NormalCurveRenderer::
GetPoints
(
float
minTime
,
float
maxTime
) :
Vector3[]
NormalCurveRenderer
AddPoints
BuildCurveMesh
CalculateRanges
DrawCurve
DrawCurveWrapped
DrawPolyLine
EvaluateCurveDeltaSlow
EvaluateCurveSlow
FlushCache
GetBounds
GetCurve
GetPoints
GetSegmentResolution
NormalCurveRenderer
RangeEnd
RangeStart
SetCustomRange
SetWrap