UnityEditor.NetworkManagerHUDEditor.ShowServerInfo C# (CSharp) Method

ShowServerInfo() private method

private ShowServerInfo ( ) : void
return void
        private void ShowServerInfo()
        {
            if (NetworkServer.active)
            {
                this.m_ShowServer = EditorGUILayout.Foldout(this.m_ShowServer, this.m_ShowServerLabel);
                if (this.m_ShowServer)
                {
                    EditorGUI.indentLevel++;
                    EditorGUILayout.BeginVertical(new GUILayoutOption[0]);
                    this.ShowServerConnections();
                    this.ShowServerObjects();
                    EditorGUILayout.EndVertical();
                    EditorGUI.indentLevel--;
                }
            }
        }