UnityEditor.NetworkLobbyManagerEditor.ShowLobbySlots C# (CSharp) Method

ShowLobbySlots() protected method

protected ShowLobbySlots ( ) : void
return void
        protected void ShowLobbySlots()
        {
            NetworkLobbyManager target = base.target as NetworkLobbyManager;
            if (target != null)
            {
                this.ShowSlots = EditorGUILayout.Foldout(this.ShowSlots, "LobbySlots");
                if (this.ShowSlots)
                {
                    EditorGUI.indentLevel++;
                    foreach (NetworkLobbyPlayer player in target.lobbySlots)
                    {
                        if (player != null)
                        {
                            EditorGUILayout.ObjectField("Slot " + player.slot, player.gameObject, typeof(UnityEngine.Object), true, new GUILayoutOption[0]);
                        }
                    }
                    EditorGUI.indentLevel--;
                }
            }
        }
    }