UnityEditor.MaterialProperty.ReadFromMaterialPropertyBlock C# (CSharp) Method

ReadFromMaterialPropertyBlock() public method

public ReadFromMaterialPropertyBlock ( MaterialPropertyBlock block ) : void
block UnityEngine.MaterialPropertyBlock
return void
        public void ReadFromMaterialPropertyBlock(MaterialPropertyBlock block)
        {
            ShaderUtil.ApplyMaterialPropertyBlockToMaterialProperty(block, this);
        }