UnityEditor.MaterialProperty.ReadFromMaterialPropertyBlock C# (CSharp) 메소드

ReadFromMaterialPropertyBlock() 공개 메소드

public ReadFromMaterialPropertyBlock ( MaterialPropertyBlock block ) : void
block UnityEngine.MaterialPropertyBlock
리턴 void
        public void ReadFromMaterialPropertyBlock(MaterialPropertyBlock block)
        {
            ShaderUtil.ApplyMaterialPropertyBlockToMaterialProperty(block, this);
        }