UnityEditor.MaterialEditor.ReflectionProbePicker.OnEnable C# (CSharp) Method

OnEnable() public method

public OnEnable ( ) : void
return void
            public void OnEnable()
            {
                this.m_SelectedReflectionProbe = EditorUtility.InstanceIDToObject(SessionState.GetInt("PreviewReflectionProbe", 0)) as ReflectionProbe;
            }
MaterialEditor.ReflectionProbePicker