UnityEditor.MaterialEditor.ReflectionProbePicker.OnGUI C# (CSharp) Method

OnGUI() public method

public OnGUI ( Rect rc ) : void
rc UnityEngine.Rect
return void
            public override void OnGUI(Rect rc)
            {
                EditorGUILayout.LabelField("Select Reflection Probe", EditorStyles.boldLabel, new GUILayoutOption[0]);
                EditorGUILayout.Space();
                this.m_SelectedReflectionProbe = EditorGUILayout.ObjectField(string.Empty, this.m_SelectedReflectionProbe, typeof(ReflectionProbe), true, new GUILayoutOption[0]) as ReflectionProbe;
            }
MaterialEditor.ReflectionProbePicker