UnityEditor.LookDevEnvironmentWindow.GetFrameAndShadowTextureRect C# (CSharp) Method

GetFrameAndShadowTextureRect() private method

private GetFrameAndShadowTextureRect ( Rect textureRect, Rect &frameTextureRect, Rect &shadowTextureRect ) : void
textureRect UnityEngine.Rect
frameTextureRect UnityEngine.Rect
shadowTextureRect UnityEngine.Rect
return void
        private void GetFrameAndShadowTextureRect(Rect textureRect, out Rect frameTextureRect, out Rect shadowTextureRect)
        {
            frameTextureRect = textureRect;
            frameTextureRect.x += textureRect.width - styles.sLatlongFrameTexture.width;
            frameTextureRect.y += textureRect.height - (styles.sLatlongFrameTexture.height * 1.05f);
            frameTextureRect.width = styles.sLatlongFrameTexture.width;
            frameTextureRect.height = styles.sLatlongFrameTexture.height;
            shadowTextureRect = frameTextureRect;
            shadowTextureRect.x += 6f;
            shadowTextureRect.y += 4f;
            shadowTextureRect.width = 105f;
            shadowTextureRect.height = 52f;
        }