private void GetFrameAndShadowTextureRect(Rect textureRect, out Rect frameTextureRect, out Rect shadowTextureRect)
{
frameTextureRect = textureRect;
frameTextureRect.x += textureRect.width - styles.sLatlongFrameTexture.width;
frameTextureRect.y += textureRect.height - (styles.sLatlongFrameTexture.height * 1.05f);
frameTextureRect.width = styles.sLatlongFrameTexture.width;
frameTextureRect.height = styles.sLatlongFrameTexture.height;
shadowTextureRect = frameTextureRect;
shadowTextureRect.x += 6f;
shadowTextureRect.y += 4f;
shadowTextureRect.width = 105f;
shadowTextureRect.height = 52f;
}