UnityEditor.LocalizationDatabase.SetCurrentEditorLanguage C# (CSharp) Method

SetCurrentEditorLanguage() private method

private SetCurrentEditorLanguage ( SystemLanguage lang ) : void
lang SystemLanguage
return void
        internal static extern void SetCurrentEditorLanguage(SystemLanguage lang);
    }

Usage Example

示例#1
0
 internal static void NotifyLanguageChanged(SystemLanguage newLanguage)
 {
     s_TextGUIContents = new Hashtable();
     EditorUtility.Internal_UpdateMenuTitleForLanguage(newLanguage);
     LocalizationDatabase.SetCurrentEditorLanguage(newLanguage);
     EditorApplication.RequestRepaintAllViews();
 }