UnityEditor.LocalizationDatabase.GetLocalizedString C# (CSharp) Method

GetLocalizedString() private method

private GetLocalizedString ( string original ) : string
original string
return string
        public static extern string GetLocalizedString(string original);
        public static string MarkForTranslation(string value)

Usage Example

示例#1
0
 public void OnEnable()
 {
     this.m_Position = base.serializedObject.FindProperty("m_LocalPosition");
     this.m_Scale    = base.serializedObject.FindProperty("m_LocalScale");
     if (this.m_RotationGUI == null)
     {
         this.m_RotationGUI = new TransformRotationGUI();
     }
     this.m_RotationGUI.OnEnable(base.serializedObject.FindProperty("m_LocalRotation"), new GUIContent(LocalizationDatabase.GetLocalizedString("Rotation")));
 }