private void EnlightenBakeSettings()
{
SerializedObject so = new SerializedObject(LightmapEditorSettings.GetLightmapSettings());
SerializedProperty enableRealtimeGI = so.FindProperty("m_GISettings.m_EnableRealtimeLightmaps");
SerializedProperty enableBakedGI = so.FindProperty("m_GISettings.m_EnableBakedLightmaps");
bool boolValue = enableRealtimeGI.boolValue;
this.RealtimeGUI(so, enableRealtimeGI);
this.BakedGUI(so, enableRealtimeGI.boolValue, enableBakedGI);
this.GeneralSettingsGUI(so, enableRealtimeGI.boolValue, enableBakedGI.boolValue);
if ((enableBakedGI.boolValue && enableRealtimeGI.boolValue) && !boolValue)
{
Lightmapping.ClearPrecompSetIsDone();
}
so.ApplyModifiedProperties();
}