UnityEditor.GUIViewDebuggerWindow.CanInspectView C# (CSharp) Method

CanInspectView() private method

private CanInspectView ( GUIView view ) : bool
view GUIView
return bool
        private bool CanInspectView(GUIView view)
        {
            if (view == null)
            {
                return false;
            }
            EditorWindow editorWindow = GetEditorWindow(view);
            if ((editorWindow != null) && ((editorWindow == this) || (editorWindow == this.m_InstructionOverlayWindow)))
            {
                return false;
            }
            return true;
        }