UnityEditor.DelayedCallback.Update C# (CSharp) Method

Update() private method

private Update ( ) : void
return void
        private void Update()
        {
            if (EditorApplication.timeSinceStartup > this.m_CallbackTime)
            {
                Action callback = this.m_Callback;
                this.Clear();
                callback.Invoke();
            }
        }
    }