UnityEditor.DelayedCallback.Update C# (CSharp) 메소드

Update() 개인적인 메소드

private Update ( ) : void
리턴 void
        private void Update()
        {
            if (EditorApplication.timeSinceStartup > this.m_CallbackTime)
            {
                Action callback = this.m_Callback;
                this.Clear();
                callback.Invoke();
            }
        }
    }