UnityEditor.ComputeShaderInspector.ShowShaderErrors C# (CSharp) Method

ShowShaderErrors() private method

private ShowShaderErrors ( ComputeShader s ) : void
s UnityEngine.ComputeShader
return void
        private void ShowShaderErrors(ComputeShader s)
        {
            if (ShaderUtil.GetComputeShaderErrorCount(s) >= 1)
            {
                ShaderInspector.ShaderErrorListUI(s, ShaderUtil.GetComputeShaderErrors(s), ref this.m_ScrollPosition);
            }
        }