UnityEditor.BuildPlayerWindow.BuildPlatforms.BuildPlatformIndexFromTargetGroup C# (CSharp) Method

BuildPlatformIndexFromTargetGroup() public method

public BuildPlatformIndexFromTargetGroup ( BuildTargetGroup group ) : int
group BuildTargetGroup
return int
            public int BuildPlatformIndexFromTargetGroup(BuildTargetGroup group)
            {
                for (int i = 0; i < this.buildPlatforms.Length; i++)
                {
                    if (group == this.buildPlatforms[i].targetGroup)
                    {
                        return i;
                    }
                }
                return -1;
            }