UnityEditor.BuildPlayerWindow.BuildPlatforms.BuildPlatformFromTargetGroup C# (CSharp) Method

BuildPlatformFromTargetGroup() public method

public BuildPlatformFromTargetGroup ( BuildTargetGroup group ) : BuildPlayerWindow.BuildPlatform
group BuildTargetGroup
return BuildPlayerWindow.BuildPlatform
            public BuildPlayerWindow.BuildPlatform BuildPlatformFromTargetGroup(BuildTargetGroup group)
            {
                int index = this.BuildPlatformIndexFromTargetGroup(group);
                return ((index == -1) ? null : this.buildPlatforms[index]);
            }