UnityEditor.AudioMixerItem.AudioMixerItem C# (CSharp) Method

AudioMixerItem() public method

public AudioMixerItem ( int id, int depth, TreeViewItem parent, string displayName, UnityEditor.Audio.AudioMixerController mixer, string infoText ) : System
id int
depth int
parent TreeViewItem
displayName string
mixer UnityEditor.Audio.AudioMixerController
infoText string
return System
        public AudioMixerItem(int id, int depth, TreeViewItem parent, string displayName, AudioMixerController mixer, string infoText) : base(id, depth, parent, displayName)
        {
            this.mixer = mixer;
            this.infoText = infoText;
            this.UpdateSuspendedString(true);
        }