UnityEditor.AudioMixerItem.AddSuspendedText C# (CSharp) Method

AddSuspendedText() private method

private AddSuspendedText ( ) : void
return void
        private void AddSuspendedText()
        {
            if (this.infoText.IndexOf(" - Inactive", StringComparison.Ordinal) < 0)
            {
                this.infoText = this.infoText + " - Inactive";
            }
        }