UnityEditor.AssetsTreeViewGUI.IsCreatingNewAsset C# (CSharp) Method

IsCreatingNewAsset() protected method

protected IsCreatingNewAsset ( int instanceID ) : bool
instanceID int
return bool
        protected virtual bool IsCreatingNewAsset(int instanceID)
        {
            return (this.GetCreateAssetUtility().IsCreatingNewAsset() && this.IsRenaming(instanceID));
        }