UnityEditor.AssetsTreeViewGUI.IsCreatingNewAsset C# (CSharp) Méthode

IsCreatingNewAsset() protected méthode

protected IsCreatingNewAsset ( int instanceID ) : bool
instanceID int
Résultat bool
        protected virtual bool IsCreatingNewAsset(int instanceID)
        {
            return (this.GetCreateAssetUtility().IsCreatingNewAsset() && this.IsRenaming(instanceID));
        }