UnityEditor.ASUpdateConflictResolveWindow.ResolveSelectedNamingConflicts C# (CSharp) Method

ResolveSelectedNamingConflicts() private method

private ResolveSelectedNamingConflicts ( NameConflictResolution res ) : void
res NameConflictResolution
return void
        private void ResolveSelectedNamingConflicts(NameConflictResolution res)
        {
            if (res != NameConflictResolution.Unresolved)
            {
                for (int i = 0; i < this.nameConflicts.Length; i++)
                {
                    if (this.selectedLV2Items[i])
                    {
                        string guid = this.nameConflicts[i];
                        if (AssetServer.GetNameConflictResolution(guid) == NameConflictResolution.Unresolved)
                        {
                            this.downloadConflictsToResolve--;
                        }
                        this.namingResolutions[i] = res;
                        AssetServer.SetNameConflictResolution(guid, res);
                    }
                }
                this.enableContinueButton = this.downloadConflictsToResolve == 0;
            }
        }