UnityEditor.ASUpdateConflictResolveWindow.AtLeastOneSelectedAssetCanBeMerged C# (CSharp) Method

AtLeastOneSelectedAssetCanBeMerged() private method

private AtLeastOneSelectedAssetCanBeMerged ( ) : bool
return bool
        private bool AtLeastOneSelectedAssetCanBeMerged()
        {
            for (int i = 0; i < this.downloadConflicts.Length; i++)
            {
                if (this.selectedLV1Items[i] && (!AssetServer.AssetIsBinaryByGUID(this.downloadConflicts[i]) && !AssetServer.IsItemDeleted(this.downloadConflicts[i])))
                {
                    return true;
                }
            }
            return false;
        }